﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Perovich.GameObjects.Components
{
    public static class Constants
    {
        public const int SizeUpdateOrder = -100000;
        public const int ClickableUpdateOrder = 1000;
        public const int PositionUpdateOrder = 2000;
        public const int VelocityUpdateOrder = 3000;
        public const int AccelerationUpdateOrder = 4000;
    }
}
